이름 |
설명 |
BinHeapConstructor |
|
BinHeapInstance |
|
ByteArrayInstance |
|
ByteArrayInstance.ConcatFunc |
|
ByteArrayInstance.GetSizeFunc |
|
ByteArrayInstance.SliceFunc |
|
ColorInstance |
|
ColorInstance.ColorGetter |
|
ColorInstance.ColorSetter |
|
DelayScript |
|
EmitterInstance |
|
Entity |
A representation of an entity. |
FastTextureAtlas |
Wraps a texture atlas to perform fast hardware-accelerated updates on the source image. |
FileInstance |
|
FontException |
|
FontInstance |
|
GameFile |
|
HWSurfaceInstance |
|
ImageInstance |
|
Layer |
A Sphere map layer. |
Line |
|
Map |
A Sphere map object. |
MapEngineException |
|
MapEngineHandler |
|
Particle |
|
ParticleEngine |
|
Person |
|
PersonCommand |
|
RawFileInstance |
|
Segment |
An obstruction segment. |
SocketInstance |
Represents a TCP socket |
SoundInstance |
|
SpriteBatch |
|
SpritesetException |
|
SpritesetInstance |
|
SurfaceInstance |
|
TextureAtlas |
|
Tile |
A Sphere Tile object. |
TileAnimHandler |
Provides an easy method to animate tiles on a map. |
ToStringFunc |
|
WindowStyleException |
|
WindowStyleInstance |
|
WindowStyleInstance.RGBA |
nested class for working with colors |
XMLDocConstructor |
|
XMLDocInstance |
|
Zone |
A Sphere Zone object. |