C# 클래스 Engine.Objects.Entity

A representation of an entity.
상속: IDisposable
파일 보기 프로젝트 열기: Radnen/sphere-sfml

공개 메소드들

메소드 설명
Copy ( ) : Entity

Creates a perfect copy of this entity.

Dispose ( ) : void

Dispose and close this object.

Entity ( BinaryReader stream ) : System

Creates a new entity that was embedded next in the stream

Entity ( EntityType type ) : System

Creates a new Entity with the supplied type.

ExecuteTrigger ( ) : void

Executes the trigger.

Save ( BinaryWriter binwrite ) : void

Saves the entity, embedding it into a file stream.

비공개 메소드들

메소드 설명
Dispose ( bool disposing ) : void

메소드 상세

Copy() 공개 메소드

Creates a perfect copy of this entity.
public Copy ( ) : Entity
리턴 Entity

Dispose() 공개 메소드

Dispose and close this object.
public Dispose ( ) : void
리턴 void

Entity() 공개 메소드

Creates a new entity that was embedded next in the stream
public Entity ( BinaryReader stream ) : System
stream System.IO.BinaryReader The System.IO.BinaryReader to use.
리턴 System

Entity() 공개 메소드

Creates a new Entity with the supplied type.
public Entity ( EntityType type ) : System
type EntityType The Entity.EntityType to use.
리턴 System

ExecuteTrigger() 공개 메소드

Executes the trigger.
public ExecuteTrigger ( ) : void
리턴 void

Save() 공개 메소드

Saves the entity, embedding it into a file stream.
public Save ( BinaryWriter binwrite ) : void
binwrite System.IO.BinaryWriter The System.IO.BinaryWriter to use.
리턴 void