메소드 | 설명 | |
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ColorInstance ( |
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ColorInstance ( ScriptEngine parent, System.Color color ) : System | ||
ColorInstance ( ScriptEngine parent, |
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ColorInstance ( ScriptEngine parent, int packed ) : System | ||
ColorInstance ( ScriptEngine parent, int r, int g, int b, int a ) : System | ||
GetColor ( ) : System.Color |
Gets the underlying SFML color.
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GetInt ( ) : int |
Gets the color as a packed integer.
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ToString ( ) : string |
Standard Sphere ToString()
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메소드 | 설명 | |
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PopulateDescriptors ( ScriptEngine parent ) : void |
The idea here is to cache descriptors so that we have lightning fast performance.
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public ColorInstance ( |
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prototype | ||
리턴 | System |
public ColorInstance ( ScriptEngine parent, System.Color color ) : System | ||
parent | ScriptEngine | |
color | System.Color | |
리턴 | System |
public ColorInstance ( ScriptEngine parent, |
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parent | ScriptEngine | |
color | ||
리턴 | System |
public ColorInstance ( ScriptEngine parent, int packed ) : System | ||
parent | ScriptEngine | |
packed | int | |
리턴 | System |
public ColorInstance ( ScriptEngine parent, int r, int g, int b, int a ) : System | ||
parent | ScriptEngine | |
r | int | |
g | int | |
b | int | |
a | int | |
리턴 | System |