C# 클래스 Engine.Objects.ColorInstance

상속: Jurassic.Library.ObjectInstance
파일 보기 프로젝트 열기: Radnen/sphere-sfml 1 사용 예제들

공개 메소드들

메소드 설명
ColorInstance ( ObjectInstance prototype ) : System
ColorInstance ( ScriptEngine parent, System.Color color ) : System
ColorInstance ( ScriptEngine parent, ColorInstance color ) : System
ColorInstance ( ScriptEngine parent, int packed ) : System
ColorInstance ( ScriptEngine parent, int r, int g, int b, int a ) : System
GetColor ( ) : System.Color

Gets the underlying SFML color.

GetInt ( ) : int

Gets the color as a packed integer.

ToString ( ) : string

Standard Sphere ToString()

비공개 메소드들

메소드 설명
PopulateDescriptors ( ScriptEngine parent ) : void

The idea here is to cache descriptors so that we have lightning fast performance.

메소드 상세

ColorInstance() 공개 메소드

public ColorInstance ( ObjectInstance prototype ) : System
prototype Jurassic.Library.ObjectInstance
리턴 System

ColorInstance() 공개 메소드

public ColorInstance ( ScriptEngine parent, System.Color color ) : System
parent ScriptEngine
color System.Color
리턴 System

ColorInstance() 공개 메소드

public ColorInstance ( ScriptEngine parent, ColorInstance color ) : System
parent ScriptEngine
color ColorInstance
리턴 System

ColorInstance() 공개 메소드

public ColorInstance ( ScriptEngine parent, int packed ) : System
parent ScriptEngine
packed int
리턴 System

ColorInstance() 공개 메소드

public ColorInstance ( ScriptEngine parent, int r, int g, int b, int a ) : System
parent ScriptEngine
r int
g int
b int
a int
리턴 System

GetColor() 공개 메소드

Gets the underlying SFML color.
public GetColor ( ) : System.Color
리턴 System.Color

GetInt() 공개 메소드

Gets the color as a packed integer.
public GetInt ( ) : int
리턴 int

ToString() 공개 메소드

Standard Sphere ToString()
public ToString ( ) : string
리턴 string