C# Class _Fireball, Rookery

Inheritance: MonoBehaviour
Exibir arquivo Open project: AIESeattleGameArt/Rookery

Public Properties

Property Type Description
damage float
maximumRadius float
mediumRadius float
minimumRadius float
scorchMarkObject GameObject
speed Vector3
target Vector3
timer double

Public Methods

Method Description
Impact ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

Impact() public method

public Impact ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

damage public_oe property

public float damage
return float

maximumRadius public_oe property

public float maximumRadius
return float

mediumRadius public_oe property

public float mediumRadius
return float

minimumRadius public_oe property

public float minimumRadius
return float

scorchMarkObject public_oe property

public GameObject scorchMarkObject
return GameObject

speed public_oe property

public Vector3 speed
return Vector3

target public_oe property

public Vector3 target
return Vector3

timer public_oe property

public double timer
return double