C# Class _Fireball, Rookery

Inheritance: MonoBehaviour
Show file Open project: AIESeattleGameArt/Rookery

Public Properties

Property Type Description
damage float
maximumRadius float
mediumRadius float
minimumRadius float
scorchMarkObject GameObject
speed Vector3
target Vector3
timer double

Public Methods

Method Description
Impact ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

Impact() public method

public Impact ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

damage public property

public float damage
return float

maximumRadius public property

public float maximumRadius
return float

mediumRadius public property

public float mediumRadius
return float

minimumRadius public property

public float minimumRadius
return float

scorchMarkObject public property

public GameObject scorchMarkObject
return GameObject

speed public property

public Vector3 speed
return Vector3

target public property

public Vector3 target
return Vector3

timer public property

public double timer
return double