Property | Type | Description | |
---|---|---|---|
canShoot | bool | ||
closeEnoughRange | float | ||
currentTarget | Vector3 | ||
listOfBullets | List |
||
listOfTarget | List |
||
rateOfFire | float | ||
road | List |
||
spawnPoint | Vector3 | ||
speed | float | ||
target | GameObject | ||
targetPossible | GameObject[] | ||
teamName | string |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
UpdateRoad ( ) : void |
Method | Description | |
---|---|---|
Shoot ( GameObject target ) : IEnumerator |