Property | Type | Description | |
---|---|---|---|
EnableMovement | bool | ||
MinimalDistance | float | ||
MoveSpeed | float | ||
MovedObject | GameObject | ||
PathNode | GameObject[] | ||
lineairSpeed | bool | ||
nodes | Transform | ||
selectedText | TextMeshProUGUI |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
CheckNode ( ) : void | ||
EnableMovementPath ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |