Property | Type | Description | |
---|---|---|---|
IsFakeAI | bool | ||
IsServerSummoner | bool | ||
MaxHealth | int | ||
SpawnPoints | SpawnPoint[], | ||
TotemPrefab | Totem, | ||
WordDisplay | DamageNumber, | ||
hurtSound | |||
liveSprite |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
DecreaseDifficulty ( ) : void | ||
IncreaseDifficulty ( ) : void | ||
OnConnectedToServer ( ) : void | ||
OnPlayerConnected ( ) : void | ||
ResetDifficulty ( ) : void | ||
ResetEvents ( ) : void | ||
Restart ( ) : void | ||
Spawn ( SpawnPoint, spawnPoint, string animalName1, string animalName2, string animalName3 ) : void | ||
Start ( ) : void | ||
TellReady ( ) : void | ||
TrySpawnOnServer ( string animals ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
Hurt ( float amount ) : void | ||
MarkReady ( ) : void | ||
SetIDDQD ( bool iddqd ) : void | ||
ShowWords ( string animalName1, string animalName2, string animalName3 ) : void | ||
TrySpawn ( string animalName1, string animalName2, string animalName3 ) : void |
public Spawn ( SpawnPoint, spawnPoint, string animalName1, string animalName2, string animalName3 ) : void | ||
spawnPoint | SpawnPoint, | |
animalName1 | string | |
animalName2 | string | |
animalName3 | string | |
return | void |
public TrySpawnOnServer ( string animals ) : void | ||
animals | string | |
return | void |