Property | Type | Description | |
---|---|---|---|
AttachedHand | |||
CanAttached | bool | ||
Rigidbody |
Property | Type | Description | |
---|---|---|---|
Colliders | UnityEngine.Collider[] |
Method | Description | |
---|---|---|
BeginInteraction ( |
||
EndInteraction ( ) : void | ||
InteractingUpdate ( |
||
UseButtonUp ( ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
DroppedBecauseOfDistance ( ) : void | ||
FixedUpdate ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public BeginInteraction ( |
||
hand | ||
return | void |
protected DroppedBecauseOfDistance ( ) : void | ||
return | void |
public InteractingUpdate ( |
||
hand | ||
return | void |
protected Collider[],UnityEngine Colliders | ||
return | UnityEngine.Collider[] |