C# Class UnityEditor.EditorCurveBinding

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
path string
propertyName string

Private Properties

Property Type Description

Public Methods

Method Description
Equals ( object other ) : bool
FloatCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
GetHashCode ( ) : int
PPtrCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
operator ( ) : bool

Method Details

Equals() public method

public Equals ( object other ) : bool
other object
return bool

FloatCurve() public static method

public static FloatCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
inPath string
inType System.Type
inPropertyName string
return EditorCurveBinding

GetHashCode() public method

public GetHashCode ( ) : int
return int

PPtrCurve() public static method

public static PPtrCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
inPath string
inType System.Type
inPropertyName string
return EditorCurveBinding

operator() public static method

public static operator ( ) : bool
return bool

Property Details

path public_oe property

The transform path of the object that is animated.

public string path
return string

propertyName public_oe property

The property of the object that is animated.

public string propertyName
return string