C# Class UnityEditor.EditorCurveBinding

Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
path string
propertyName string

Private Properties

Property Type Description

Public Methods

Method Description
Equals ( object other ) : bool
FloatCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
GetHashCode ( ) : int
PPtrCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
operator ( ) : bool

Method Details

Equals() public method

public Equals ( object other ) : bool
other object
return bool

FloatCurve() public static method

public static FloatCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
inPath string
inType System.Type
inPropertyName string
return EditorCurveBinding

GetHashCode() public method

public GetHashCode ( ) : int
return int

PPtrCurve() public static method

public static PPtrCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
inPath string
inType System.Type
inPropertyName string
return EditorCurveBinding

operator() public static method

public static operator ( ) : bool
return bool

Property Details

path public property

The transform path of the object that is animated.

public string path
return string

propertyName public property

The property of the object that is animated.

public string propertyName
return string