C# Class UnityEditor.EditorCurveBinding

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Свойство Type Description
path string
propertyName string

Private Properties

Свойство Type Description

Méthodes publiques

Méthode Description
Equals ( object other ) : bool
FloatCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
GetHashCode ( ) : int
PPtrCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
operator ( ) : bool

Method Details

Equals() public méthode

public Equals ( object other ) : bool
other object
Résultat bool

FloatCurve() public static méthode

public static FloatCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
inPath string
inType System.Type
inPropertyName string
Résultat EditorCurveBinding

GetHashCode() public méthode

public GetHashCode ( ) : int
Résultat int

PPtrCurve() public static méthode

public static PPtrCurve ( string inPath, Type inType, string inPropertyName ) : EditorCurveBinding
inPath string
inType System.Type
inPropertyName string
Résultat EditorCurveBinding

operator() public static méthode

public static operator ( ) : bool
Résultat bool

Property Details

path public_oe property

The transform path of the object that is animated.

public string path
Résultat string

propertyName public_oe property

The property of the object that is animated.

public string propertyName
Résultat string