Property | Type | Description | |
---|---|---|---|
InitiateNpcs | bool | ||
KilledPeds | List |
||
KilledVecs | List |
Property | Type | Description | |
---|---|---|---|
CheckIfForQuest | void | ||
CheckNpcs | void | ||
DropQuestItem | void | ||
QuestUpdates | void |
Method | Description | |
---|---|---|
GameHandler ( ) : System | ||
Init ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
Dispose ( bool A_0 ) : void | ||
Start ( ) : void |
Method | Description | |
---|---|---|
CheckIfForQuest ( System.Entity entity, int Hash, bool isPed ) : void | ||
CheckNpcs ( ) : void | ||
DropQuestItem ( System.Entity entity, string propModel, string itemName, int dropRateOutOf100 ) : void | ||
QuestUpdates ( ) : void |