C# Class LogicSpawn.GTARPG.Core.GameHandler

Inheritance: UpdateScript
Mostrar archivo Open project: logicspawn/GTARPG

Public Properties

Property Type Description
InitiateNpcs bool
KilledPeds List
KilledVecs List

Private Properties

Property Type Description
CheckIfForQuest void
CheckNpcs void
DropQuestItem void
QuestUpdates void

Public Methods

Method Description
GameHandler ( ) : System
Init ( ) : void
Update ( ) : void

Protected Methods

Method Description
Dispose ( bool A_0 ) : void
Start ( ) : void

Private Methods

Method Description
CheckIfForQuest ( System.Entity entity, int Hash, bool isPed ) : void
CheckNpcs ( ) : void
DropQuestItem ( System.Entity entity, string propModel, string itemName, int dropRateOutOf100 ) : void
QuestUpdates ( ) : void

Method Details

Dispose() protected method

protected Dispose ( bool A_0 ) : void
A_0 bool
return void

GameHandler() public method

public GameHandler ( ) : System
return System

Init() public method

public Init ( ) : void
return void

Start() protected method

protected Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

InitiateNpcs public_oe property

public bool InitiateNpcs
return bool

KilledPeds public_oe property

public List KilledPeds
return List

KilledVecs public_oe property

public List KilledVecs
return List