C# Class HoloToolkit.Unity.CursorFeedback

CursorFeedback class takes GameObjects to give cursor feedback to users based on different states.
Inheritance: UnityEngine.MonoBehaviour
显示文件 Open project: Microsoft/HoloToolkit-Unity

Public Methods

Method Description
Awake ( ) : void
Update ( ) : void

Private Methods

Method Description
InstantiatePrefab ( GameObject inputPrefab ) : GameObject
UpdateHandDetectedState ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Update() public method

public Update ( ) : void
return void