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HoloToolkit
Unity
CursorFeedback
C# Class HoloToolkit.Unity.CursorFeedback
CursorFeedback class takes GameObjects to give cursor feedback to users based on different states.
Inheritance:
UnityEngine.MonoBehaviour
Show file
Open project: Microsoft/HoloToolkit-Unity
Public Methods
Method
Description
Awake
( ) :
void
Update
( ) :
void
Private Methods
Method
Description
InstantiatePrefab
(
GameObject
inputPrefab
) :
GameObject
UpdateHandDetectedState
( ) :
void
Method Details
Awake()
public
method
public
Awake
( ) :
void
return
void
Update()
public
method
public
Update
( ) :
void
return
void