Property | Type | Description | |
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BulletRoot | bool | ||
Used | bool |
Method | Description | |
---|---|---|
Draw ( |
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Initialize ( ) : void | ||
Mover ( DnK gameRef, IBulletManager myBulletManager ) : System |
Initializes a new instance of the Danmaku_no_Kyojin.BulletEngine.Mover class.
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SetBullet ( |
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Update ( |
Method | Description | |
---|---|---|
LoadContent ( ) : void |
public Draw ( |
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gameTime | ||
return | void |
public Mover ( DnK gameRef, IBulletManager myBulletManager ) : System | ||
gameRef | DnK | Game reference |
myBulletManager | IBulletManager | My bullet manager. |
return | System |
public SetBullet ( |
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tree | ||
return | void |
public Update ( |
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gameTime | ||
return | void |