Property | Type | Description | |
---|---|---|---|
connected | bool | ||
mainScene | string | ||
masterGameObject | Client.GameObject | ||
startScene | string |
Method | Description | |
---|---|---|
ConnectionEstablished ( ) : void | ||
ConnectionTimeout ( ) : void | ||
OnLoggedIn ( ) : void | ||
OnLoginFailure ( string error ) : void | ||
SetError ( string error ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
IPlayerApi ( Characters characters ) : void | ||
IPlayerApi ( Client.Player player ) : void | ||
IPlayerApi ( string error ) : void | ||
OnLevelWasLoaded ( int level ) : void | ||
Shutdown ( ) : void | ||
Start ( ) : void |
public OnLoginFailure ( string error ) : void | ||
error | string | |
return | void |
public GameObject,Client masterGameObject | ||
return | Client.GameObject |