C# Class Client.ServerClient

ファイルを表示 Open project: gamemachine/gamemachine Class Usage Examples

Public Properties

Property Type Description
connected bool
mainScene string
masterGameObject Client.GameObject
startScene string

Public Methods

Method Description
ConnectionEstablished ( ) : void
ConnectionTimeout ( ) : void
OnLoggedIn ( ) : void
OnLoginFailure ( string error ) : void
SetError ( string error ) : void

Private Methods

Method Description
Awake ( ) : void
IPlayerApi ( Characters characters ) : void
IPlayerApi ( Client.Player player ) : void
IPlayerApi ( string error ) : void
OnLevelWasLoaded ( int level ) : void
Shutdown ( ) : void
Start ( ) : void

Method Details

ConnectionEstablished() public method

public ConnectionEstablished ( ) : void
return void

ConnectionTimeout() public method

public ConnectionTimeout ( ) : void
return void

OnLoggedIn() public method

public OnLoggedIn ( ) : void
return void

OnLoginFailure() public method

public OnLoginFailure ( string error ) : void
error string
return void

SetError() public method

public SetError ( string error ) : void
error string
return void

Property Details

connected public_oe static_oe property

public static bool connected
return bool

mainScene public_oe property

public string mainScene
return string

masterGameObject public_oe property

public GameObject,Client masterGameObject
return Client.GameObject

startScene public_oe property

public string startScene
return string