C# Class Client.ServerClient

Show file Open project: gamemachine/gamemachine Class Usage Examples

Public Properties

Property Type Description
connected bool
mainScene string
masterGameObject Client.GameObject
startScene string

Public Methods

Method Description
ConnectionEstablished ( ) : void
ConnectionTimeout ( ) : void
OnLoggedIn ( ) : void
OnLoginFailure ( string error ) : void
SetError ( string error ) : void

Private Methods

Method Description
Awake ( ) : void
IPlayerApi ( Characters characters ) : void
IPlayerApi ( Client.Player player ) : void
IPlayerApi ( string error ) : void
OnLevelWasLoaded ( int level ) : void
Shutdown ( ) : void
Start ( ) : void

Method Details

ConnectionEstablished() public method

public ConnectionEstablished ( ) : void
return void

ConnectionTimeout() public method

public ConnectionTimeout ( ) : void
return void

OnLoggedIn() public method

public OnLoggedIn ( ) : void
return void

OnLoginFailure() public method

public OnLoginFailure ( string error ) : void
error string
return void

SetError() public method

public SetError ( string error ) : void
error string
return void

Property Details

connected public static property

public static bool connected
return bool

mainScene public property

public string mainScene
return string

masterGameObject public property

public GameObject,Client masterGameObject
return Client.GameObject

startScene public property

public string startScene
return string