C# Class ReaktorToMessage, VJ01

Inheritance: MonoBehaviour
显示文件 Open project: keijiro/VJ01

Public Properties

Property Type Description
broadcast bool
enableInput bool
enableTrigger bool
inputCurve UnityEngine.AnimationCurve
inputMessage string
target GameObject
triggerInterval float
triggerMessage string
triggerThreshold float

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

broadcast public_oe property

public bool broadcast
return bool

enableInput public_oe property

public bool enableInput
return bool

enableTrigger public_oe property

public bool enableTrigger
return bool

inputCurve public_oe property

public AnimationCurve,UnityEngine inputCurve
return UnityEngine.AnimationCurve

inputMessage public_oe property

public string inputMessage
return string

target public_oe property

public GameObject target
return GameObject

triggerInterval public_oe property

public float triggerInterval
return float

triggerMessage public_oe property

public string triggerMessage
return string

triggerThreshold public_oe property

public float triggerThreshold
return float