C# Class ReaktorToMessage, VJ01

Inheritance: MonoBehaviour
Show file Open project: keijiro/VJ01

Public Properties

Property Type Description
broadcast bool
enableInput bool
enableTrigger bool
inputCurve UnityEngine.AnimationCurve
inputMessage string
target GameObject
triggerInterval float
triggerMessage string
triggerThreshold float

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

broadcast public property

public bool broadcast
return bool

enableInput public property

public bool enableInput
return bool

enableTrigger public property

public bool enableTrigger
return bool

inputCurve public property

public AnimationCurve,UnityEngine inputCurve
return UnityEngine.AnimationCurve

inputMessage public property

public string inputMessage
return string

target public property

public GameObject target
return GameObject

triggerInterval public property

public float triggerInterval
return float

triggerMessage public property

public string triggerMessage
return string

triggerThreshold public property

public float triggerThreshold
return float