Property | Type | Description | |
---|---|---|---|
Bally | GameObject | ||
Dino | GameObject | ||
FlappyRing | GameObject | ||
FlappyStripe | GameObject | ||
Jumpy | GameObject | ||
Piston | GameObject | ||
Slimy | GameObject |
Method | Description | |
---|---|---|
GetPopulationCount ( int id ) : void | ||
GetPopulationCountDebug ( int id ) : void | ||
KillCritter ( int id ) : void | ||
SpawnCritter ( int id ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
pipeCollapse ( int collapse ) : void |
Method | Description | |
---|---|---|
DebugCritters ( ) : void | ||
DestroyCritter ( Transform waypoints, string tagName, int id ) : void | ||
InitializeSpawnPoints ( ) : void | ||
InstantiateCritter ( Transform waypoints, GameObject critter ) : void | ||
_SetUpPointArrays ( GameObject objects ) : Transform[] | ||
_join ( Transform x, Transform y ) : Transform[] |
public GetPopulationCountDebug ( int id ) : void | ||
id | int | |
return | void |