C# Class NutellaInterface, Wallcology-Simulator

Inheritance: MonoBehaviour
Mostrar archivo Open project: ltg-uic/Wallcology-Simulator

Public Properties

Property Type Description
Bally GameObject
Dino GameObject
FlappyRing GameObject
FlappyStripe GameObject
Jumpy GameObject
Piston GameObject
Slimy GameObject

Public Methods

Method Description
GetPopulationCount ( int id ) : void
GetPopulationCountDebug ( int id ) : void
KillCritter ( int id ) : void
SpawnCritter ( int id ) : void
Start ( ) : void
Update ( ) : void
pipeCollapse ( int collapse ) : void

Private Methods

Method Description
DebugCritters ( ) : void
DestroyCritter ( Transform waypoints, string tagName, int id ) : void
InitializeSpawnPoints ( ) : void
InstantiateCritter ( Transform waypoints, GameObject critter ) : void
_SetUpPointArrays ( GameObject objects ) : Transform[]
_join ( Transform x, Transform y ) : Transform[]

Method Details

GetPopulationCount() public method

public GetPopulationCount ( int id ) : void
id int
return void

GetPopulationCountDebug() public method

public GetPopulationCountDebug ( int id ) : void
id int
return void

KillCritter() public method

public KillCritter ( int id ) : void
id int
return void

SpawnCritter() public method

public SpawnCritter ( int id ) : void
id int
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

pipeCollapse() public method

public pipeCollapse ( int collapse ) : void
collapse int
return void

Property Details

Bally public_oe property

public GameObject Bally
return GameObject

Dino public_oe property

public GameObject Dino
return GameObject

FlappyRing public_oe property

public GameObject FlappyRing
return GameObject

FlappyStripe public_oe property

public GameObject FlappyStripe
return GameObject

Jumpy public_oe property

public GameObject Jumpy
return GameObject

Piston public_oe property

public GameObject Piston
return GameObject

Slimy public_oe property

public GameObject Slimy
return GameObject