Property | Type | Description | |
---|---|---|---|
detonatedMines | int | ||
gameObjectName | string | ||
hero | Hero, | ||
isReseting | bool | ||
mine | GameObject |
Method | Description | |
---|---|---|
detonate ( Mine, mine ) : void | ||
get ( ) : MineManager, | ||
resetSelectedMine ( Mine, mine ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
Start ( ) : void | ||
safeGetPerso ( ) : Hero, |
public static resetSelectedMine ( Mine, mine ) : void | ||
mine | Mine, | |
return | void |