C# Class MineManager, Hero.Coli

Inheritance: MonoBehaviour
Datei anzeigen Open project: CyberCRI/Hero.Coli Class Usage Examples

Public Properties

Property Type Description
detonatedMines int
gameObjectName string
hero Hero,
isReseting bool
mine GameObject

Public Methods

Method Description
detonate ( Mine, mine ) : void
get ( ) : MineManager,
resetSelectedMine ( Mine, mine ) : void

Private Methods

Method Description
Awake ( ) : void
Start ( ) : void
safeGetPerso ( ) : Hero,

Method Details

detonate() public static method

public static detonate ( Mine, mine ) : void
mine Mine,
return void

get() public static method

public static get ( ) : MineManager,
return MineManager,

resetSelectedMine() public static method

public static resetSelectedMine ( Mine, mine ) : void
mine Mine,
return void

Property Details

detonatedMines public_oe static_oe property

public static int detonatedMines
return int

gameObjectName public_oe static_oe property

public static string gameObjectName
return string

hero public_oe property

public Hero, hero
return Hero,

isReseting public_oe static_oe property

public static bool isReseting
return bool

mine public_oe property

public GameObject mine
return GameObject