C# Class MineManager, Hero.Coli

Inheritance: MonoBehaviour
Show file Open project: CyberCRI/Hero.Coli Class Usage Examples

Public Properties

Property Type Description
detonatedMines int
gameObjectName string
hero Hero,
isReseting bool
mine GameObject

Public Methods

Method Description
detonate ( Mine, mine ) : void
get ( ) : MineManager,
resetSelectedMine ( Mine, mine ) : void

Private Methods

Method Description
Awake ( ) : void
Start ( ) : void
safeGetPerso ( ) : Hero,

Method Details

detonate() public static method

public static detonate ( Mine, mine ) : void
mine Mine,
return void

get() public static method

public static get ( ) : MineManager,
return MineManager,

resetSelectedMine() public static method

public static resetSelectedMine ( Mine, mine ) : void
mine Mine,
return void

Property Details

detonatedMines public static property

public static int detonatedMines
return int

gameObjectName public static property

public static string gameObjectName
return string

hero public property

public Hero, hero
return Hero,

isReseting public static property

public static bool isReseting
return bool

mine public property

public GameObject mine
return GameObject