Свойство | Тип | Описание | |
---|---|---|---|
detonatedMines | int | ||
gameObjectName | string | ||
hero | Hero, | ||
isReseting | bool | ||
mine | GameObject |
Метод | Описание | |
---|---|---|
detonate ( Mine, mine ) : void | ||
get ( ) : MineManager, | ||
resetSelectedMine ( Mine, mine ) : void |
Метод | Описание | |
---|---|---|
Awake ( ) : void | ||
Start ( ) : void | ||
safeGetPerso ( ) : Hero, |
public static detonate ( Mine, mine ) : void | ||
mine | Mine, | |
Результат | void |
public static resetSelectedMine ( Mine, mine ) : void | ||
mine | Mine, | |
Результат | void |