Property | Type | Description | |
---|---|---|---|
AllowRoaming | bool | ||
ArchiveData | bool | ||
ArchiveMaxFileSize | long | ||
AutoSubmitUserInfo | bool | ||
BusinessMessagesFailed | int | ||
BusinessMessagesSubmitted | int | ||
ClosedHints | List |
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CurrentInspectorState | InspectorStates | ||
CustomArea | string | ||
CustomUserID | bool | ||
DebugAddEvent | bool | ||
DebugMode | bool | ||
DesignMessagesFailed | int | ||
DesignMessagesSubmitted | int | ||
DisplayHints | bool | ||
DisplayHintsScrollState | Vector2 | ||
ErrorMessagesFailed | int | ||
ErrorMessagesSubmitted | int | ||
HeatmapGridSize | Vector3 | ||
InternetConnectivity | bool | ||
Logo | |||
NewSessionOnResume | bool | ||
QualityMessagesFailed | int | ||
QualityMessagesSubmitted | int | ||
RunInEditorPlayMode | bool | ||
SendExampleGameDataToMyGame | bool | ||
SubmitInterval | float | ||
TotalMessagesFailed | int | ||
TotalMessagesSubmitted | int | ||
TrackTarget | Transform | ||
UpdateIcon | |||
UseBundleVersion | bool | ||
UserMessagesFailed | int | ||
UserMessagesSubmitted | int |
Method | Description | |
---|---|---|
CheckInternetConnectivity ( bool startQueue ) : IEnumerator |
Checks the internet connectivity, and sets INTERNETCONNECTIVITY
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GetHelpMessage ( ) : HelpInfo |
Help/hints/tips messages used for the GA inspector hints box. This function decides which hint to display. Garbos: Depricated because: Was duplicated to return list of messages instead. Use GetHelpMessageList
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GetHelpMessageList ( ) : List |
Help/hints/tips messages used for the GA inspector hints box. This function decides which hint to display. Garbos: Depricated because: Was duplicated to return list of messages instead. Use GetHelpMessageList
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GetUniqueIDAndroid ( ) : string | ||
GetUniqueIDiOS ( ) : string | ||
SetCustomArea ( string customArea ) : void |
Sets a custom area string. An area is often just a level, but you can set it to whatever makes sense for your game. F.x. in a big open world game you will probably need custom areas to identify regions etc. By default, if no custom area is set, the Application.loadedLevelName string is used.
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SetCustomUserID ( string customID ) : void |
Sets a custom user ID. Make sure each user has a unique user ID. This is useful if you have your own log-in system with unique user IDs. NOTE: Only use this method if you have enabled "Custom User ID" on the GA inspector!
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Method | Description | |
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AddUniqueIDs ( ) : bool | ||
GetUserID ( ) : string |
public CheckInternetConnectivity ( bool startQueue ) : IEnumerator | ||
startQueue | bool | |
return | IEnumerator |
public SetCustomArea ( string customArea ) : void | ||
customArea | string | |
return | void |
public SetCustomUserID ( string customID ) : void | ||
customID | string | /// The custom user ID - this should be unique for each user /// |
return | void |
public InspectorStates CurrentInspectorState | ||
return | InspectorStates |