Имя | Описание |
---|---|
GeometryData | Holding geometry Data for Meshs in the RAM. Can be used for creating Mesh data independent from the source (file, generated from code, merged...). |
GeometryDataMerge | |
Material | Describing how to display a Mesh attached to a SceneNode. |
Mesh | Holding Geometry Data uploaded to the GPU. |
Primitives |