Свойство | Тип | Описание | |
---|---|---|---|
ClosingStarted | bool | ||
RealmClosed | bool | ||
world |
Метод | Описание | |
---|---|---|
CheckFinalQuests ( ) : bool | ||
CloseRealm ( ) : void | ||
CountEnemies ( ) : int | ||
CubeGods ( ) : int | ||
CyclopsGods ( ) : int | ||
Ents ( ) : int | ||
GetNormal ( |
||
GetNormal ( |
||
GetUniform ( |
||
GhostGods ( ) : int | ||
Hermits ( ) : int | ||
Init ( ) : void | ||
InitCloseRealm ( ) : void | ||
Liches ( ) : int | ||
OnEnemyKilled ( wServer.realm.entities.Enemy enemy, |
||
OnPlayerEntered ( |
||
Oryx ( |
||
RedDemons ( ) : int | ||
SkullShines ( ) : int | ||
Sphinxes ( ) : int | ||
Tick ( |
Метод | Описание | |
---|---|---|
BroadcastMsg ( string message ) : void | ||
EnsurePopulation ( ) : void | ||
GetRandomObjType ( double>.Tuple |
||
HandleAnnouncements ( ) : void | ||
RecalculateEnemyCount ( ) : void | ||
SendMsg ( |
||
Spawn ( ObjectDesc desc, WmapTerrain terrain, int w, int h ) : int | ||
SpawnEvent ( ISetPiece setpiece ) : void |
public static GetNormal ( |
||
rand | ||
Результат | double |
public static GetNormal ( |
||
rand | ||
mean | double | |
standardDeviation | double | |
Результат | double |
public static GetUniform ( |
||
rand | ||
Результат | double |
public OnEnemyKilled ( wServer.realm.entities.Enemy enemy, |
||
enemy | wServer.realm.entities.Enemy | |
killer | ||
Результат | void |
public OnPlayerEntered ( |
||
player | ||
Результат | void |
public Oryx ( |
||
world | ||
Результат | System |