Метод | Описание | |
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DemoPartition ( |
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Draw ( |
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NeighborLoaded ( |
Метод | Описание | |
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DisposeOverride ( bool disposing ) : void | ||
LoadContentOverride ( ) : void |
Метод | Описание | |
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LoadHeightMap ( ) : void | ||
LoadNormalMap ( ) : void | ||
LoadTerrain ( ) : void |
public DemoPartition ( |
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context | ||
Результат | System |
protected DisposeOverride ( bool disposing ) : void | ||
disposing | bool | |
Результат | void |
public Draw ( |
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gameTime | ||
Результат | void |
public NeighborLoaded ( |
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neighbor | ||
Результат | void |