C# Class TiledTerrainDemo.DemoLandscape.DemoPartition

Inheritance: Willcraftia.Xna.Framework.Landscape.Partition
Datei anzeigen Open project: willcraftia/TestXna

Public Methods

Method Description
DemoPartition ( DemoPartitionContext context ) : System
Draw ( GameTime gameTime ) : void
NeighborLoaded ( Partition neighbor ) : void

Protected Methods

Method Description
DisposeOverride ( bool disposing ) : void
LoadContentOverride ( ) : void

Private Methods

Method Description
LoadHeightMap ( ) : void
LoadNormalMap ( ) : void
LoadTerrain ( ) : void

Method Details

DemoPartition() public method

public DemoPartition ( DemoPartitionContext context ) : System
context DemoPartitionContext
return System

DisposeOverride() protected method

protected DisposeOverride ( bool disposing ) : void
disposing bool
return void

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

LoadContentOverride() protected method

protected LoadContentOverride ( ) : void
return void

NeighborLoaded() public method

public NeighborLoaded ( Partition neighbor ) : void
neighbor Willcraftia.Xna.Framework.Landscape.Partition
return void