Method | Description | |
---|---|---|
DemoPartition ( |
||
Draw ( |
||
NeighborLoaded ( |
Method | Description | |
---|---|---|
DisposeOverride ( bool disposing ) : void | ||
LoadContentOverride ( ) : void |
Method | Description | |
---|---|---|
LoadHeightMap ( ) : void | ||
LoadNormalMap ( ) : void | ||
LoadTerrain ( ) : void |
public DemoPartition ( |
||
context | ||
return | System |
protected DisposeOverride ( bool disposing ) : void | ||
disposing | bool | |
return | void |
public Draw ( |
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gameTime | ||
return | void |
public NeighborLoaded ( |
||
neighbor | ||
return | void |