Свойство | Тип | Описание | |
---|---|---|---|
Asteroids | List |
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ColliderShipAsteroid | Asteroid>>.List | ||
CollidingAsteroids | List |
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CollidingProjectiles | List |
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ID | int | ||
Input | KeyboardManager.KeyboardInput | ||
JustEntered | bool | ||
RandomGenerator | |||
Ship | |||
Ships | List |
||
State | |||
___randomPos70 | |||
___randomWait70 | System.Single | ||
___updatedAsteroids20 | List |
||
count_down1 | System.Single | ||
frame | int |
Метод | Описание | |
---|---|---|
Rule0 ( float dt, |
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Rule1 ( float dt, |
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Rule2 ( float dt, |
||
Rule3 ( float dt, |
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Rule4 ( float dt, |
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Rule5 ( float dt, |
||
Rule6 ( float dt, |
||
Rule7 ( float dt, |
||
Rule8 ( float dt, |
||
Start ( ) : void | ||
Update ( float dt, |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public Rule2 ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public Rule3 ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public Rule4 ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public Rule5 ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public Rule6 ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public Rule7 ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public Rule8 ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public Update ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public KeyboardInput,KeyboardManager Input | ||
Результат | KeyboardManager.KeyboardInput |
public KeyboardState,Microsoft.Xna.Framework.Input State | ||
Результат |
public Vector2,Microsoft.Xna.Framework ___randomPos70 | ||
Результат |