A camera, through which input events will be cast into the scene.
publicCameracamera
Результат
Camera
mask публичное свойство
Layer mask to use for input through this camera.
publicLayerMaskmask
Результат
LayerMask
rayDepth публичное свойство
The depth into the scene to cast input events into the scene through this camera. Only modify this value if you wish to limit the player's "reach" into a 3D scene when using the mouse or touchpad.