C# Class tk2dRuntime.TileMap.SpriteChunk

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Public Properties

Property Type Description
colliderMesh UnityEngine.Mesh
gameObject UnityEngine.GameObject
mesh UnityEngine.Mesh
meshCollider UnityEngine.MeshCollider
spriteIds int[]

Public Methods

Method Description
DestroyColliderData ( tk2dTileMap tileMap ) : void
DestroyGameData ( tk2dTileMap tileMap ) : void
SpriteChunk ( ) : System.Collections

Method Details

DestroyColliderData() public method

public DestroyColliderData ( tk2dTileMap tileMap ) : void
tileMap tk2dTileMap
return void

DestroyGameData() public method

public DestroyGameData ( tk2dTileMap tileMap ) : void
tileMap tk2dTileMap
return void

SpriteChunk() public method

public SpriteChunk ( ) : System.Collections
return System.Collections

Property Details

colliderMesh public_oe property

public Mesh,UnityEngine colliderMesh
return UnityEngine.Mesh

gameObject public_oe property

public GameObject,UnityEngine gameObject
return UnityEngine.GameObject

mesh public_oe property

public Mesh,UnityEngine mesh
return UnityEngine.Mesh

meshCollider public_oe property

public MeshCollider,UnityEngine meshCollider
return UnityEngine.MeshCollider

spriteIds public_oe property

public int[] spriteIds
return int[]