C# Class TraceRacer.SpriteManager

Inheritance: Microsoft.Xna.Framework.DrawableGameComponent
Exibir arquivo Open project: alexcoco/trace_racer Class Usage Examples

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
ParticleTime ( ) : void
SpriteManager ( Microsoft.Xna.Framework.Game game, Vector2 touchPosition, System.Boolean isPressed, WorldObject world, ParticleEngine part ) : System
Update ( GameTime gameTime ) : void

Private Methods

Method Description
drawPlayer ( WorldObject world ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

ParticleTime() public method

public ParticleTime ( ) : void
return void

SpriteManager() public method

public SpriteManager ( Microsoft.Xna.Framework.Game game, Vector2 touchPosition, System.Boolean isPressed, WorldObject world, ParticleEngine part ) : System
game Microsoft.Xna.Framework.Game
touchPosition Vector2
isPressed System.Boolean
world WorldObject
part ParticleEngine
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void