Method | Description | |
---|---|---|
AmbientUniform ( Vector4 val ) : void | ||
DiffuseUniform ( Vector4 val ) : void | ||
ModelViewProjectionUniform ( Matrix &val ) : void | ||
NoEffectOffset ( ) : VRageMath | ||
TexSizeCountUniform ( Vector3I val ) : void | ||
TextureUniform ( int val ) : void | ||
TextureWinterUniform ( int val ) : void | ||
TileBorderUniform ( Vector2I val ) : void | ||
TileSizeMarginUniform ( VRageMath.Vector4I val ) : void | ||
TileTypesIdxOffsetUniform ( int val ) : void | ||
TileTypesTextureUniform ( int val ) : void | ||
TileVertexCountUniform ( int val ) : void |
public ModelViewProjectionUniform ( Matrix &val ) : void | ||
val | Matrix | |
return | void |
public TexSizeCountUniform ( Vector3I val ) : void | ||
val | Vector3I | |
return | void |
public TextureWinterUniform ( int val ) : void | ||
val | int | |
return | void |
public TileBorderUniform ( Vector2I val ) : void | ||
val | Vector2I | |
return | void |
public TileSizeMarginUniform ( VRageMath.Vector4I val ) : void | ||
val | VRageMath.Vector4I | |
return | void |
public TileTypesIdxOffsetUniform ( int val ) : void | ||
val | int | |
return | void |
public TileTypesTextureUniform ( int val ) : void | ||
val | int | |
return | void |
public TileVertexCountUniform ( int val ) : void | ||
val | int | |
return | void |