C# Class EffectEditor.Controls.ModelViewControl

Inheritance: FRBPanel
Exibir arquivo Open project: vchelaru/FlatRedBall

Public Methods

Method Description
AddModel ( string fileName ) : void

Loads a model from file

ApplyEffect ( byte effectCode ) : Effect
LoadModels ( ) : void

Loads all models currently queued for loading

Protected Methods

Method Description
Initialize ( ) : void
Update ( GameTime gameTime ) : void

Private Methods

Method Description
SetStatus ( String statusText ) : void

Method Details

AddModel() public method

Loads a model from file
public AddModel ( string fileName ) : void
fileName string The filename of the model to load
return void

ApplyEffect() public method

public ApplyEffect ( byte effectCode ) : Effect
effectCode byte
return Microsoft.Xna.Framework.Graphics.Effect

Initialize() protected method

protected Initialize ( ) : void
return void

LoadModels() public method

Loads all models currently queued for loading
public LoadModels ( ) : void
return void

Update() protected method

protected Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void