Method | Description | |
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OnFileChangedInGameFolder ( string fileName ) : void | ||
OnGameLoad ( |
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OnGamePostLoad ( ) : void | ||
OnGameSettingsChanged ( ) : void | ||
OnGetAboutDialogText ( AGS.Types.GetAboutDialogTextEventArgs evArgs ) : void | ||
OnImportedOldGame ( ) : void | ||
OnLoadedUserData ( |
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OnRefreshAllComponentsFromGame ( ) : void | ||
OnSavingGame ( |
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OnSavingUserData ( |
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OnShowSpriteManager ( int spriteNumber ) : bool |
public OnFileChangedInGameFolder ( string fileName ) : void | ||
fileName | string | |
return | void |
public OnGameLoad ( |
||
rootNode | ||
return | void |
public OnGetAboutDialogText ( AGS.Types.GetAboutDialogTextEventArgs evArgs ) : void | ||
evArgs | AGS.Types.GetAboutDialogTextEventArgs | |
return | void |
public OnLoadedUserData ( |
||
rootNode | ||
return | void |
public OnRefreshAllComponentsFromGame ( ) : void | ||
return | void |
public OnSavingGame ( |
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writer | ||
return | void |
public OnSavingUserData ( |
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writer | ||
return | void |
public OnShowSpriteManager ( int spriteNumber ) : bool | ||
spriteNumber | int | |
return | bool |