C# Class interfaceScript, JuniorProject

Inheritance: MonoBehaviour
Exibir arquivo Open project: MilesMeacham/JuniorProject

Public Properties

Property Type Description
LoadingScene GameObject
isAboutOpen bool
isAchievementsOpen bool
isArmorWindowOpen bool
isInventoryWindowOpen bool
isItemsWindowOpen bool
isNewGameWindowOpen bool
isOptionsOpen bool
isPaused bool
isQuitWindowOpen bool
isSaveGameWindowOpen bool
isWeaponsWindowOpen bool

Public Methods

Method Description
AboutPage ( ) : void
AchievementsPage ( ) : void
ArmorPage ( ) : void
InventoryPage ( ) : void
ItemsPage ( ) : void
LoadingScreen ( ) : void
MainMenu ( ) : void
NewGame ( ) : void
NewGamePopUp ( ) : void
OptionsPage ( ) : void
PauseMenu ( ) : void
QuitGameWindow ( ) : void
RetryLevel ( ) : void
SaveGame ( ) : void
SaveGameWindow ( ) : void
StartLevel ( ) : void
WeaponsPage ( ) : void

Private Methods

Method Description
LoadLevelCo ( ) : IEnumerator
Start ( ) : void
Update ( ) : void

Method Details

AboutPage() public method

public AboutPage ( ) : void
return void

AchievementsPage() public method

public AchievementsPage ( ) : void
return void

ArmorPage() public method

public ArmorPage ( ) : void
return void

InventoryPage() public method

public InventoryPage ( ) : void
return void

ItemsPage() public method

public ItemsPage ( ) : void
return void

LoadingScreen() public method

public LoadingScreen ( ) : void
return void

MainMenu() public method

public MainMenu ( ) : void
return void

NewGame() public method

public NewGame ( ) : void
return void

NewGamePopUp() public method

public NewGamePopUp ( ) : void
return void

OptionsPage() public method

public OptionsPage ( ) : void
return void

PauseMenu() public method

public PauseMenu ( ) : void
return void

QuitGameWindow() public method

public QuitGameWindow ( ) : void
return void

RetryLevel() public method

public RetryLevel ( ) : void
return void

SaveGame() public method

public SaveGame ( ) : void
return void

SaveGameWindow() public method

public SaveGameWindow ( ) : void
return void

StartLevel() public method

public StartLevel ( ) : void
return void

WeaponsPage() public method

public WeaponsPage ( ) : void
return void

Property Details

LoadingScene public_oe property

public GameObject LoadingScene
return GameObject

isAboutOpen public_oe static_oe property

public static bool isAboutOpen
return bool

isAchievementsOpen public_oe static_oe property

public static bool isAchievementsOpen
return bool

isArmorWindowOpen public_oe static_oe property

public static bool isArmorWindowOpen
return bool

isInventoryWindowOpen public_oe static_oe property

public static bool isInventoryWindowOpen
return bool

isItemsWindowOpen public_oe static_oe property

public static bool isItemsWindowOpen
return bool

isNewGameWindowOpen public_oe static_oe property

public static bool isNewGameWindowOpen
return bool

isOptionsOpen public_oe static_oe property

public static bool isOptionsOpen
return bool

isPaused public_oe static_oe property

public static bool isPaused
return bool

isQuitWindowOpen public_oe static_oe property

public static bool isQuitWindowOpen
return bool

isSaveGameWindowOpen public_oe static_oe property

public static bool isSaveGameWindowOpen
return bool

isWeaponsWindowOpen public_oe static_oe property

public static bool isWeaponsWindowOpen
return bool