Property | Type | Description | |
---|---|---|---|
LoadingScene | GameObject | ||
isAboutOpen | bool | ||
isAchievementsOpen | bool | ||
isArmorWindowOpen | bool | ||
isInventoryWindowOpen | bool | ||
isItemsWindowOpen | bool | ||
isNewGameWindowOpen | bool | ||
isOptionsOpen | bool | ||
isPaused | bool | ||
isQuitWindowOpen | bool | ||
isSaveGameWindowOpen | bool | ||
isWeaponsWindowOpen | bool |
Method | Description | |
---|---|---|
AboutPage ( ) : void | ||
AchievementsPage ( ) : void | ||
ArmorPage ( ) : void | ||
InventoryPage ( ) : void | ||
ItemsPage ( ) : void | ||
LoadingScreen ( ) : void | ||
MainMenu ( ) : void | ||
NewGame ( ) : void | ||
NewGamePopUp ( ) : void | ||
OptionsPage ( ) : void | ||
PauseMenu ( ) : void | ||
QuitGameWindow ( ) : void | ||
RetryLevel ( ) : void | ||
SaveGame ( ) : void | ||
SaveGameWindow ( ) : void | ||
StartLevel ( ) : void | ||
WeaponsPage ( ) : void |
Method | Description | |
---|---|---|
LoadLevelCo ( ) : IEnumerator | ||
Start ( ) : void | ||
Update ( ) : void |
public static bool isInventoryWindowOpen | ||
return | bool |
public static bool isSaveGameWindowOpen | ||
return | bool |