C# Class breakable, UrsaMajor

Inheritance: MonoBehaviour
Exibir arquivo Open project: BJarv/UrsaMajor Class Usage Examples

Public Properties

Property Type Description
breakAnimator Animator
breakParticle GameObject
breakSound UnityEngine.AudioClip
dropCash bool
durability float
glass bool
requiredProjectile GameObject

Public Methods

Method Description
Break ( ) : void
Damage ( GameObject projectile ) : void
OnTriggerEnter2D ( Collider2D colObj ) : void
Start ( ) : void
Update ( ) : void

Method Details

Break() public method

public Break ( ) : void
return void

Damage() public method

public Damage ( GameObject projectile ) : void
projectile GameObject
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D colObj ) : void
colObj UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

breakAnimator public_oe property

public Animator breakAnimator
return Animator

breakParticle public_oe property

public GameObject breakParticle
return GameObject

breakSound public_oe property

public AudioClip,UnityEngine breakSound
return UnityEngine.AudioClip

dropCash public_oe property

public bool dropCash
return bool

durability public_oe property

public float durability
return float

glass public_oe property

public bool glass
return bool

requiredProjectile public_oe property

public GameObject requiredProjectile
return GameObject