Property | Type | Description | |
---|---|---|---|
breakAnimator | Animator | ||
breakParticle | GameObject | ||
breakSound | |||
dropCash | bool | ||
durability | float | ||
glass | bool | ||
requiredProjectile | GameObject |
Method | Description | |
---|---|---|
Break ( ) : void | ||
Damage ( GameObject projectile ) : void | ||
OnTriggerEnter2D ( |
||
Start ( ) : void | ||
Update ( ) : void |
public Damage ( GameObject projectile ) : void | ||
projectile | GameObject | |
return | void |
public OnTriggerEnter2D ( |
||
colObj | ||
return | void |