C# Class breakable, UrsaMajor

Inheritance: MonoBehaviour
Show file Open project: BJarv/UrsaMajor Class Usage Examples

Public Properties

Property Type Description
breakAnimator Animator
breakParticle GameObject
breakSound UnityEngine.AudioClip
dropCash bool
durability float
glass bool
requiredProjectile GameObject

Public Methods

Method Description
Break ( ) : void
Damage ( GameObject projectile ) : void
OnTriggerEnter2D ( Collider2D colObj ) : void
Start ( ) : void
Update ( ) : void

Method Details

Break() public method

public Break ( ) : void
return void

Damage() public method

public Damage ( GameObject projectile ) : void
projectile GameObject
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D colObj ) : void
colObj UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

breakAnimator public property

public Animator breakAnimator
return Animator

breakParticle public property

public GameObject breakParticle
return GameObject

breakSound public property

public AudioClip,UnityEngine breakSound
return UnityEngine.AudioClip

dropCash public property

public bool dropCash
return bool

durability public property

public float durability
return float

glass public property

public bool glass
return bool

requiredProjectile public property

public GameObject requiredProjectile
return GameObject