C# Class TimerPlatform, Adagio

Inheritance: MonoBehaviour
Exibir arquivo Open project: technicalvgda/Adagio

Public Properties

Property Type Description
platform Transform
playerStanding bool
resetSound UnityEngine.AudioClip
timeSound UnityEngine.AudioClip
timeToReset float
wrongSound UnityEngine.AudioClip

Public Methods

Method Description
Awake ( ) : void
OnCollisionEnter2D ( Collision2D col ) : void
OnCollisionExit2D ( Collision2D col ) : void
OnTriggerExit2D ( Collider2D col ) : void
Start ( ) : void
Update ( ) : void
checkPlayer ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D col ) : void
col Collision2D
return void

OnCollisionExit2D() public method

public OnCollisionExit2D ( Collision2D col ) : void
col Collision2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

checkPlayer() public method

public checkPlayer ( ) : void
return void

Property Details

platform public_oe property

public Transform platform
return Transform

playerStanding public_oe property

public bool playerStanding
return bool

resetSound public_oe property

public AudioClip,UnityEngine resetSound
return UnityEngine.AudioClip

timeSound public_oe property

public AudioClip,UnityEngine timeSound
return UnityEngine.AudioClip

timeToReset public_oe property

public float timeToReset
return float

wrongSound public_oe property

public AudioClip,UnityEngine wrongSound
return UnityEngine.AudioClip