C# Class TeleportDoors, DarkDreams

Inheritance: MonoBehaviour
Exibir arquivo Open project: technicalvgda/DarkDreams Class Usage Examples

Public Properties

Property Type Description
boardedDoor GameObject
exit Transform
up Sprite
used bool

Public Methods

Method Description
LoadNewLevel ( ) : void
OnTriggerEnter2D ( Collider2D col ) : void
OnTriggerExit2D ( Collider2D col ) : void
Start ( ) : void
TeleportToExit2D ( GameObject col ) : void
Update ( ) : void

Method Details

LoadNewLevel() public method

public LoadNewLevel ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

TeleportToExit2D() public method

public TeleportToExit2D ( GameObject col ) : void
col GameObject
return void

Update() public method

public Update ( ) : void
return void

Property Details

boardedDoor public_oe property

public GameObject boardedDoor
return GameObject

exit public_oe property

public Transform exit
return Transform

up public_oe property

public Sprite up
return Sprite

used public_oe property

public bool used
return bool