C# Class TeleportDoors, DarkDreams

Inheritance: MonoBehaviour
Show file Open project: technicalvgda/DarkDreams Class Usage Examples

Public Properties

Property Type Description
boardedDoor GameObject
exit Transform
up Sprite
used bool

Public Methods

Method Description
LoadNewLevel ( ) : void
OnTriggerEnter2D ( Collider2D col ) : void
OnTriggerExit2D ( Collider2D col ) : void
Start ( ) : void
TeleportToExit2D ( GameObject col ) : void
Update ( ) : void

Method Details

LoadNewLevel() public method

public LoadNewLevel ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

TeleportToExit2D() public method

public TeleportToExit2D ( GameObject col ) : void
col GameObject
return void

Update() public method

public Update ( ) : void
return void

Property Details

boardedDoor public property

public GameObject boardedDoor
return GameObject

exit public property

public Transform exit
return Transform

up public property

public Sprite up
return Sprite

used public property

public bool used
return bool