C# Class OpenNIContext, Elemental

Inheritance: MonoBehaviour
Exibir arquivo Open project: CodeStrumpet/Elemental Class Usage Examples

Public Properties

Property Type Description
LicenseKey string
LicenseVendor string
LoadFromRecording bool
LoadFromXML bool
Mirror bool
RecordingFilename string
RecordingFramerate float
XMLFilename string

Public Methods

Method Description
Awake ( ) : void
OnApplicationQuit ( ) : void
OpenNIContext ( ) : System
OpenNode ( NodeType nt ) : OpenNI.ProductionNode
Update ( ) : void

Private Methods

Method Description
ReadNextFrameFromRecording ( Player player ) : IEnumerator
openNode ( NodeType nt ) : OpenNI.ProductionNode

Method Details

Awake() public method

public Awake ( ) : void
return void

OnApplicationQuit() public method

public OnApplicationQuit ( ) : void
return void

OpenNIContext() public method

public OpenNIContext ( ) : System
return System

OpenNode() public static method

public static OpenNode ( NodeType nt ) : OpenNI.ProductionNode
nt NodeType
return OpenNI.ProductionNode

Update() public method

public Update ( ) : void
return void

Property Details

LicenseKey public_oe property

public string LicenseKey
return string

LicenseVendor public_oe property

public string LicenseVendor
return string

LoadFromRecording public_oe property

public bool LoadFromRecording
return bool

LoadFromXML public_oe property

public bool LoadFromXML
return bool

Mirror public_oe property

public bool Mirror
return bool

RecordingFilename public_oe property

public string RecordingFilename
return string

RecordingFramerate public_oe property

public float RecordingFramerate
return float

XMLFilename public_oe property

public string XMLFilename
return string